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enports
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The answer ENPORTS has 0 possible clue(s) in existing crosswords.
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The word ENPORTS is NOT valid in any word game. (Sorry, you cannot play ENPORTS in Scrabble, Words With Friends etc)
There are 7 letters in ENPORTS ( E1N1O1P3R1S1T1 )
To search all scrabble anagrams of ENPORTS, to go: ENPORTS?
Rearrange the letters in ENPORTS and see some winning combinations
Scrabble results that can be created with an extra letter added to ENPORTS
7 letters out of ENPORTS
6 letters out of ENPORTS
5 letters out of ENPORTS
4 letters out of ENPORTS
EONS
EPOS
ERNS
EROS
ERST
NEST
NETS
NOES
NOPE
NOSE
NOTE
ONES
OPEN
OPES
OPTS
ORES
ORTS
PENS
PENT
PEON
PERT
PESO
PEST
PETS
POET
PONE
PONS
PORE
PORN
PORT
POSE
POST
POTS
PROS
RENT
REPO
REPS
REST
RETS
ROES
ROPE
ROSE
ROTE
ROTS
SENT
SEPT
SNOT
SONE
SORE
SORN
SORT
SPOT
STEP
STOP
TENS
TERN
TOES
TONE
TONS
TOPE
TOPS
TORE
TORN
TORS
TRES
TROP
3 letters out of ENPORTS
Searching in Dictionaries ...
Definitions of enports in various dictionaries:
No definitions found
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Enports might refer to |
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eSports (also known as electronic sports, esports, e-sports, competitive [video] gaming, professional [video] gaming or pro gaming) are a form of competition using video games. Most commonly, eSports take the form of organized, multiplayer video game competitions, particularly between professional players. Although organized online and offline competitions have long been a part of video game culture, these were largely between amateurs until the late 2000s when participation by professional gamers and spectatorship in these events through live streaming saw a large surge in popularity. By the 2010s', eSports was a significant factor in the video game industry, and many game developers now actively design toward a professional eSport subculture. * The most common video game genres associated with eSports are real-time strategy (RTS), first-person shooter (FPS), fighting and multiplayer online battle arena (MOBA). Popular games for eSports include League of Legends, Dota 2, Counter-Strike: Global Offensive, Call of Duty, Heroes of the Storm, Hearthstone, Overwatch, Smite, Rainbow Six Siege, PlayerUnknown's Battlegrounds and StarCraft II. Tournaments such as the League of Legends World Championship, The International (for Dota 2), the Evolution Championship Series (for fighting games) and the Intel Extreme Masters provide live broadcasts of the competition and prize money to competitors. Many competitions use a series of promotion and relegation play with sponsored teams, such as the League of Legends World Championship, but more recently, competitions structured similar to American professional sports, with salaried players and regular season and play-off series, have emerged, such as the Overwatch League. The legitimacy of eSports as a sports competition remains in question; however, eSports have been featured alongside traditional sports in multinational events, and the International Olympic Committee is actively exploring how to incorporate eSports into future Olympic games. * By 2019, it is estimated that 427 million people worldwide will be watching eSports. The increasing availability of online streaming media platforms, particularly Panda.tv, YouTube and Twitch.tv, has become central to the growth and promotion of eSports competitions. Demographically, Major League Gaming has reported viewership that is approximately 85% male and 15% female, with a majority of viewers between the ages of 18 and 34. Despite this, several female personalities within eSports are hopeful about the increasing presence of female gamers. South Korea has several established eSports organizations, which have licensed pro gamers since the year 2000. Recognition of eSports competitions outside South Korea has come somewhat slower. Along with South Korea, most competitions take place in Europe, North America and China. Despite its large video game market, eSports in Japan is relatively underdeveloped, which has been attributed largely to its broad anti-gambling l... |